Maybe that’s how Déjà Vu works? I had a clear image of Head Shed WWII’s briefing room in my head and Emily’s concept art has just replicated it, and it’s left me feeling a little bit like I’ve been here before.
Taking up my usual position as fly on the wall, I attended this week’s initial meeting of the map markings team. It turns out that the development of our map markings is far from a simple task, many ideas and solutions are up for debate but it’s under wraps for now.
The guys returned from Games London Pitch Bootcamp 2018 in a very buoyant mood. I spoke to Connor late last week, and in addition to overcoming his pitching nerves and gaining a better understanding of what Keith is talking about regarding funding, Connor had this to say